Geometrical Apocalypse 1.1
Geometrical Apocalypse » Devlog
UPDATE 1.1:
- Added two new Enemies
- Brute - faster than normal enemies. Deals a lot of damage. Starts appearing at score 100
- Shooter- Shoots bullets at you(duh). Starts appearing at score 500
-Added two Power Ups
- Health - heals the player(Brutes have a chance of dropping it)
- Shield - gives you a temporary shield for 10 seconds(Shooters have a chance of dropping it)
-fixed animated title.
-fixed a glitch where the player is unable to move if returned from main menu.
-moved the score to the bottom center.
-made health bar better.
-added controls menu.
TO DO:
- Add a boss.
-Add new weapons.
What do you think of the update? Please leave suggestions for the next update. Feedback will also be appreciated!
Files
GeometricalApocalypse 1.1.zip Play in browser
Apr 07, 2019
Geometrical Apocalypse
Compete to kill all enemies and beat your high score!
Status | Released |
Author | ShayaanAmir |
Genre | Action, Shooter |
Tags | 2D, Arcade, High Score, Singleplayer, Top down shooter, Unity |
Languages | English |
More posts
- Geometrical Apocalypse Update 1.1.1Apr 08, 2019
Comments
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Nice update, you got a lot done.
simple things you could do if you wanted:
1: Pan the camera out maybe 10% as it feels a little cramped after 1000 points-ish.
2: Auto-fire when holding down right-mouse button.
3: Shooter's bullet hard to see on yellow backround.
4: Tell me how you made such a brilliant main menu,
Thanks!
1. Noted
2. That will actually be a feature of a different gun
3. Will make the background a little darker
4. I guess the appeal may be the animated title or the font. I just followed Brackeys' tutorial and went with the style of the game. Thanks by the way!
Thanks for the tip, I'm going to have to re-watch that :)
Your Welcome!